The Creecher RegistryCREECHERS · TOTALLY ORIGINAL

Items

Everything in the bag. Paid for in dollars.

Catchers

ItemWhat it isDollars
Creecher CatcherCatches creechers.100
Creecher Catcher ProCatches creechers, professionally.300
Creecher Catcher Pro MaxCatches creechers at maximum professionalism.600
Creecher Catcher Pro Max DeluxeCatches creechers at maximum professionalism, deluxe version.3000

Healing

ItemWhat it isDollars
Heal-Mart Healing Spray (Travel Size)Restores 20 HP.300
Heal-Mart Healing Spray (Regular)Restores 60 HP.700
Heal-Mart Healing Spray (Family Size)Restores 120 HP.1100

Status Cures

ItemWhat it isDollars
Mystery OintmentCures every status condition.250

Revives

ItemWhat it isDollars
Comeback JuiceRevives a fainted creecher to half HP.1800

Battle Boosters

ItemWhat it isDollars
House DripRaises Attack in battle. Regular roast.500
Cold BrewRaises Defense in battle. Steeped overnight.550
Double EspressoRaises Speed in battle. Obviously.700
Oat Milk LatteRaises Sp. Def in battle.550

Held Items

ItemWhat it isDollars
Meal PrepThe holder restores a little HP every turn.3000 · 16 BP (Battle Tower)
Plot ArmorThe holder survives a knockout from full HP with 1 HP. Single use.2000
Energy DrinkBoosts the holder's damage. Sold at premium shops.4900
Participation TrophyBoosts the defenses of a creecher that can still evolve.3000 · 32 BP (Battle Tower)
Hyperfixation BandBoosts Attack 50%, but the holder can only use the first move it picks.4900
Hyperfixation SpecsBoosts Sp. Atk 50%, but the holder can only use the first move it picks.4900
Hyperfixation ScarfBoosts Speed 50%, but the holder can only use the first move it picks.4900
Comfort ZoneA creecher holding this refuses to evolve.200
Cheat SheetThe holder earns 50% more experience.3000 · 16 BP (Battle Tower)
Direct DepositDoubles prize money when the holder's trainer wins a battle.-
Line SkipThe holder occasionally acts first.2000
KarmaAttackers that make contact with the holder take damage.2500 · 24 BP (Battle Tower)
SnackThe holder eats this to restore HP in a pinch.500
Weird GummyCures the holder's status condition.-
Sponsorship (Normal)Boosts the holder's Normal-type moves by 20%. Brought to you by our partners.1000
Sponsorship (Fire)Boosts the holder's Fire-type moves by 20%. Brought to you by our partners.1000
Sponsorship (Water)Boosts the holder's Water-type moves by 20%. Brought to you by our partners.1000
Sponsorship (Electric)Boosts the holder's Electric-type moves by 20%. Brought to you by our partners.1000
Sponsorship (Grass)Boosts the holder's Grass-type moves by 20%. Brought to you by our partners.1000
Sponsorship (Ice)Boosts the holder's Ice-type moves by 20%. Brought to you by our partners.1000
Sponsorship (Fighting)Boosts the holder's Fighting-type moves by 20%. Brought to you by our partners.1000
Sponsorship (Poison)Boosts the holder's Poison-type moves by 20%. Brought to you by our partners.1000
Sponsorship (Ground)Boosts the holder's Ground-type moves by 20%. Brought to you by our partners.1000
Sponsorship (Flying)Boosts the holder's Flying-type moves by 20%. Brought to you by our partners.1000
Sponsorship (Psychic)Boosts the holder's Psychic-type moves by 20%. Brought to you by our partners.1000
Sponsorship (Bug)Boosts the holder's Bug-type moves by 20%. Brought to you by our partners.1000
Sponsorship (Rock)Boosts the holder's Rock-type moves by 20%. Brought to you by our partners.1000
Sponsorship (Ghost)Boosts the holder's Ghost-type moves by 20%. Brought to you by our partners.1000
Sponsorship (Dragon)Boosts the holder's Dragon-type moves by 20%. Brought to you by our partners.1000
Sponsorship (Dark)Boosts the holder's Dark-type moves by 20%. Brought to you by our partners.1000
Sponsorship (Steel)Boosts the holder's Steel-type moves by 20%. Brought to you by our partners.1000
Sponsorship (Fairy)Boosts the holder's Fairy-type moves by 20%. Brought to you by our partners.1000

Evolve Rocks

ItemWhat it isDollars
Evolve Rock (Fire)An Evolve Rock with a distinctly fire flavor.2100 · 10 BP (Battle Tower)
Evolve Rock (Water)An Evolve Rock with a distinctly water flavor.2100 · 10 BP (Battle Tower)
Evolve Rock (Grass)An Evolve Rock with a distinctly grass flavor.2100 · 10 BP (Battle Tower)
Evolve Rock (Electric)An Evolve Rock with a distinctly electric flavor. Nothing in Generica evolves with it.2100
Evolve Rock (Ice)An Evolve Rock with a distinctly ice flavor. Nothing in Generica evolves with it.2100
Evolve Rock (Psychic)An Evolve Rock with a distinctly psychic flavor. Nothing in Generica evolves with it.2100
Evolve Rock (Dark)An Evolve Rock with a distinctly dark flavor. Nothing in Generica evolves with it.2100
Evolve Rock (Fairy)An Evolve Rock with a distinctly fairy flavor. Nothing in Generica evolves with it.2100

HMs

ItemWhat it isDollars
HM01: CutTeaches Cut. HM01 Cut. Allows you to chop shit down.-
HM02: SurfTeaches Surf. HM02 Surf. Allows you to, like, ride the waves... bro.-
HM03: FlyTeaches Fly. HM03 Fly. CACAW MOTHERFUCKERS!-

TMs

ItemWhat it isDollars
TM: Fresh PotA Trademarked Move™. Teaches Fresh Pot. Single use.3000
TM: Act of GodA Trademarked Move™. Teaches Act of God. Single use.5500
TM: The Big OneA Trademarked Move™. Teaches The Big One. Single use.5500
TM: ThunderboltA Trademarked Move™. Teaches Thunderbolt. Single use.4000
TM: EarthquakeA Trademarked Move™. Teaches Earthquake. Single use.5000
TM: Ice BeamA Trademarked Move™. Teaches Ice Beam. Single use.4000
TM: Shadow BallA Trademarked Move™. Teaches Shadow Ball. Single use.3500
TM: Sludge BombA Trademarked Move™. Teaches Sludge Bomb. Single use.3500
TM: Brick BreakA Trademarked Move™. Teaches Brick Break. Single use.3000
TM: Energy BallA Trademarked Move™. Teaches Energy Ball. Single use.4000
TM: Dazzling GleamA Trademarked Move™. Teaches Dazzling Gleam. Single use.3500
TM: Rock SlideA Trademarked Move™. Teaches Rock Slide. Single use.3000
TM: Body SlamA Trademarked Move™. Teaches Body Slam. Single use. Battle Tower stock only.16 BP (Battle Tower)
TM: Flash CannonA Trademarked Move™. Teaches Flash Cannon. Single use. Battle Tower stock only.24 BP (Battle Tower)
TM: Hyper VoiceA Trademarked Move™. Teaches Hyper Voice. Single use. Battle Tower stock only.24 BP (Battle Tower)
TM: Full SendA Trademarked Move™. Teaches Full Send. Single use. Battle Tower stock only.32 BP (Battle Tower)

Repels

ItemWhat it isDollars
Restraining OrderWild creechers must keep their distance for 100 steps.350
Better Restraining OrderLike the regular one, but better. 250 steps.700

Escape

ItemWhat it isDollars
BailReturns you to your last heal point immediately.550

Sell Loot

ItemWhat it isDollars
Beanie Baby (Mint)Tag intact. Worth a fortune to the right person.sells 3000
Beanie Baby (Used)Found in a cave somehow. Worth almost nothing.sells 25

Key Items

ItemWhat it isDollars
Evidence (Bicycle)A confiscated bicycle, recovered from the repo grunts on Route 3.-
Some Guy's RodI mean it's really in the name. Face water to cast it.-
Seven-Year RodThe Liability Bay fisherman's rod. Seven years without a bite, so it's basically new. Hooks bigger, older creechers than Some Guy's Rod.-
Misprint CharmProof you've stared at enough misprints. While it's in your bag, wild misprints show up three times as often.48 BP (Battle Tower)
Laminated PassOpens the Offshore Account, out past the Docket on the east side of Liability Bay. The Docket opens once the Original is caught. Nobody questions a laminated pass.-
EXP ShareParticipation trophies for the whole bench. While it is on, every living creecher that sat out a fight still earns half the EXP the fighters did. Use it from your bag to switch it on or off.-
Exhibit AAn old fossil.-
Exhibit BAn old hunk of amber. The Field Office revival machine takes it in the right-hand case.-
Loyalty CardAstrxlol Rewards Program. Five boxes to fill, then a boss fight.-

Other

ItemWhat it isDollars
Desk LollipopRaises a creecher one level.6000
OvertimeFully restores the PP of every move.-