Moves
104 moves. Standard names stay by default for readability; renames survive only when self-explanatory or signature. Faction wording (legal/corporate) appears only on restricted-distribution moves.
| Move | Type | Cat. | Pwr | Acc | PP | Effect / Note |
|---|---|---|---|---|---|---|
| Act of God | electric | Special | 110 | 70 | 10 | Thunder (LOCKED keep). |
| Action Items stickit only | bug | Physical | 25 | 100 | 20 | Stickit signature (name from §14b drafts): multi-hit; pairs with Workload (Skill Link) for guaranteed 5 hits. |
| Aqua Jet | water | Physical | 40 | 100 | 20 | |
| Big Flame | fire | Special | 90 | 100 | 15 | |
| Bite | dark | Physical | 60 | 100 | 25 | |
| Body Slam | normal | Physical | 85 | 100 | 15 | |
| Bonk | normal | Physical | 70 | 100 | 15 | flinch 30% |
| Boring Story | normal | Status | — | 60 | 15 | |
| Brace | normal | Status | — | — | 10 | Protect replacement (LOCKED rename). v1 simplification: no turn-immunity flag in the engine yet, so Brace is a +3 priority self def/spd +1 buff. Revisit when an effect.protect hook lands. |
| Brick Break | fighting | Physical | 75 | 100 | 15 | |
| Brick Up | steel | Status | — | — | 15 | Iron Defense reskin (LOCKED rename). |
| Buffering | normal | Status | — | 100 | 20 | |
| Bug Bite | bug | Physical | 60 | 100 | 20 | |
| Bulldoze | ground | Physical | 60 | 100 | 20 | |
| Bureaucracy | normal | Status | — | — | 20 | Universal-register spikes hazard (Filing Fee is the Litigious-exclusive variant). |
| Calm Mind | psychic | Status | — | — | 20 | |
| Close Combat | fighting | Physical | 120 | 100 | 5 | Standard name per FINAL MOVE POLICY (iconic move reverts). |
| Confusion | psychic | Special | 50 | 100 | 25 | confuse 10% |
| Crunch | dark | Physical | 80 | 100 | 15 | |
| Cut | normal | Physical | 50 | 95 | 30 | HM01 (badge 1). Standard name per the LOCKED HM set. Field effect: clears cut gates. |
| Dazzling Gleam | fairy | Special | 80 | 100 | 10 | |
| Dragon Breath | dragon | Special | 60 | 100 | 20 | |
| Dragon Claw | dragon | Physical | 80 | 100 | 15 | |
| Dragon Dance | dragon | Status | — | — | 20 | |
| Duck and Weave | normal | Status | — | — | 15 | |
| Earthquake | ground | Physical | 100 | 100 | 10 | |
| Energy Ball | grass | Special | 90 | 100 | 10 | |
| Espresso Shot arabicat only | grass | Special | 65 | 100 | 15 | Arabicat signature (name from §14b drafts); drafted as a priority special — caffeine acts first. |
| Filing Fee litigious only | ground | Status | — | — | 20 | Litigious-side ONLY (LOCKED hazard restriction). |
| Fire Hose | water | Special | 110 | 80 | 5 | Hydro Pump reskin — KEPT per LOCKED user ruling (§13c/§14b; Pressure Wash is dead). |
| Fire Punch | fire | Physical | 75 | 100 | 15 | |
| Flame | fire | Special | 65 | 100 | 20 | |
| Flash Cannon | steel | Special | 80 | 100 | 10 | |
| Fly | Physical | 70 | 95 | 15 | HM03 (badge 3). Standard name per the LOCKED HM set. No two-turn semi-invulnerable phase in v1 — resolves as a normal attack. Field effect: fly map-warp. | |
| Fresh Pot | water | Special | 80 | 100 | 15 | Gym 1 TM signature (LOCKED): Scald-style hot-coffee attack with burn chance. |
| Full Send | normal | Physical | 120 | 85 | 10 | Double-Edge reskin (LOCKED rename). No recoil hook in v1 — recoil traded for 85 accuracy. |
| Gaslight | fire | Status | — | 85 | 15 | Will-O-Wisp (LOCKED keep). |
| Growl | normal | Status | — | 100 | 40 | |
| Gust | Special | 40 | 100 | 35 | ||
| Headstart | normal | Physical | 40 | 100 | 30 | |
| Hold Still greg only | normal | Status | — | 80 | 15 | Greg kit (name LOCKED in §5); drafted as a paralysis move — a grown man asking you to hold still works, somehow. |
| Huge Flame | fire | Special | 110 | 85 | 5 | |
| Hurricane | Special | 110 | 70 | 10 | confuse 30% | |
| Hyper Voice | normal | Special | 90 | 100 | 10 | |
| Ice Beam | ice | Special | 90 | 100 | 10 | |
| Ice Punch | ice | Physical | 75 | 100 | 15 | |
| Icy Wind | ice | Special | 55 | 95 | 15 | |
| Iron Head | steel | Physical | 80 | 100 | 15 | |
| Jump Scare | ghost | Physical | 70 | 100 | 15 | confuse 20% |
| Last Straw tantrowl only | Physical | 90 | 100 | 10 | Tantrowl signature (name from §14b drafts); drafted as an attack that feeds its own anger. | |
| Lawyer Up casemimic-line only | steel | Status | — | — | 15 | Casemimic-line exclusive Brick Up variant (LOCKED). |
| Leech Seed | grass | Status | — | 90 | 10 | Standard name per FINAL MOVE POLICY. v1 simplification: no per-turn HP-drain volatile in the engine, so it applies psn as the damage-over-time stand-in. |
| Leer | normal | Status | — | 100 | 30 | |
| Legal Fees litigious only | rock | Status | — | — | 20 | Stealth Rock equivalent. Litigious-side ONLY (LOCKED hazard restriction). |
| Lil Flame | fire | Special | 40 | 100 | 25 | |
| Monster Noises greg only | normal | Special | 100 | 100 | 10 | confuse 30% |
| Moonblast | fairy | Special | 95 | 100 | 15 | |
| Mud-Slap | ground | Special | 20 | 100 | 10 | |
| Nasty Plot | dark | Status | — | — | 20 | |
| Objection elite-four only | normal | Status | — | — | 10 | E4-exclusive Brace variant (LOCKED). Same v1 simplification as Brace. |
| On-Stage Ground Pound asuri only | fighting | Physical | 85 | 95 | 10 | Asuri signature (LOCKED name — Brawlhalla down-sig reference); stats drafted. |
| Paper Jam | steel | Physical | 65 | 100 | 15 | LOCKED rename with no stated counterpart — drafted as a steel attack that jams the target (30% speed drop). |
| Play Rough | fairy | Physical | 90 | 90 | 10 | |
| Pocket Sand | ground | Status | — | 100 | 15 | Sand Attack reskin (LOCKED rename). |
| Poison Jab | poison | Physical | 80 | 100 | 20 | |
| Prior Art original only | fairy | Special | 90 | 100 | 10 | The Original's signature (LOCKED; pre-learned on catch, unlearnable by others; field move post-game). Addendum says 'ignores ability' — no ability-ignore hook in v1, so it ignores evasion stages instead. |
| Psychic | psychic | Special | 90 | 100 | 10 | |
| Punch greg only | normal | Physical | 60 | 100 | 25 | Greg kit (name LOCKED in §5); stats drafted. |
| Ragebait | normal | Status | — | 85 | 15 | confuse |
| Rain Dance | water | Status | — | — | 5 | |
| Razor Leaf | grass | Physical | 55 | 95 | 25 | Standard name per FINAL MOVE POLICY (Sharp Salad rejected). |
| Recess | normal | Physical | 70 | 100 | 20 | Pivot move (U-turn reskin): deals damage then the user switches out to a chosen party member. |
| Rock Slide | rock | Physical | 75 | 90 | 10 | |
| Rock Smash | fighting | Physical | 40 | 100 | 15 | |
| Rock Throw | rock | Physical | 50 | 90 | 15 | |
| Sandstorm | rock | Status | — | — | 10 | |
| Seed Ember | fire | Special | 40 | 100 | 25 | |
| Seed Flamethrower | fire | Special | 90 | 100 | 15 | |
| Seed Tackle | normal | Physical | 40 | 100 | 35 | |
| Seed Waterfall | water | Physical | 80 | 100 | 15 | |
| Shadow Ball | ghost | Special | 80 | 100 | 15 | |
| Signal Beam | bug | Special | 75 | 100 | 15 | confuse 10% |
| Sleep Powder | grass | Status | — | 75 | 15 | |
| Slow Cook tamolten only | fire | Special | 70 | 100 | 15 | Tamolten signature (name from §14b drafts); stats drafted. |
| Sludge Bomb | poison | Special | 90 | 100 | 10 | |
| Spark | electric | Physical | 65 | 100 | 20 | |
| Statute of Limitations statute only | ghost | Status | — | — | 5 | Statute signature (LOCKED): Perish Song mechanic. Switching out clears the count. |
| Sun Laser | grass | Special | 150 | 100 | 5 | Solar Beam reskin (LOCKED rename). Charge turn not implemented in v1 — compensated with PP 5. |
| Sunny Day | fire | Status | — | — | 5 | |
| Surf | water | Special | 90 | 100 | 15 | HM02 (badge 2). Standard name per the LOCKED HM set. Surf overworld mode is badge-gated server-side, not move-gated. |
| Swift | normal | Special | 60 | — | 20 | |
| Tackle | normal | Physical | 40 | 100 | 35 | |
| Taser | electric | Special | 40 | 100 | 30 | |
| The Big One | normal | Special | 150 | 90 | 5 | Hyper Beam (LOCKED keep). Recharge turn not implemented in v1 — compensated with PP 5. |
| Thunder Wave | electric | Status | — | 90 | 20 | |
| Thunderbolt | electric | Special | 90 | 100 | 15 | |
| Touch Grass | grass | Physical | 80 | 100 | 15 | |
| Toxic | poison | Status | — | 90 | 10 | Standard name per LOCKED ruling. v1 simplification: no badly-poisoned escalating tier — applies standard psn. |
| Two Weeks Notice | normal | Status | — | — | 5 | |
| Vine Whip | grass | Physical | 45 | 100 | 25 | |
| Volt Tackle pichaku only | electric | Physical | 120 | 100 | 15 | Pichaku signature, standard name per LOCKED ruling (§13c). No recoil hook in v1 — recoil omitted. |
| Water Gun | water | Special | 40 | 100 | 25 | |
| Waterfall | water | Physical | 80 | 100 | 15 | |
| Wing Attack | Physical | 60 | 100 | 35 |